Tutorial coming soon on Gumroad. Keep checking themattedepartment.com for updates!
Topics Covered:
3D Terrain Generation in World Machine
Export maps, geo and passes for 3D Max/Maya
Texturing and Shader creation using World Machine maps in Max
Volumetric fog and atmosphere
Lighting and render passes for painting
Final high quality production painting techniques in Photoshop
Software used: World Machine, 3D Max/Maya, Vray, Photoshop
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