Sunday, September 20, 2015


A fun painting with one of my favorite characters the Iron Giant. Playing with design and stylizing shapes. I'm thinking of doing some more with this guy as he explores different places...

Saturday, January 10, 2015

Playing with Light and Color




I don't usually do any character painting, so this is a practice run at one of my favorite Disnet characters Long John Silver exploring color and light. The pose is based on the maquette of the character. I really enjoyed painting this since its a refreshing change from the everyday, I will def be doing more!

Thursday, October 30, 2014


A 3D environment shot done with my friend and co-worker Fabio Zungrone for the World of Warcraft: Warlords of Draenor cinematic. The shot was fully 3D, complete with terrain work all the way to the set dressing of the encampment. We had a blast creating this shot!

Wednesday, October 1, 2014

3D Matte Painting Tutorial - The Matte Department


3D Matte Painting Tutorial - The Matte Department from Anthony E on Vimeo.

Now available on themattedepartment.com!

Topics Covered:
3D Terrain Generation in World Machine
Export maps, geo and passes for 3D Max/Maya
Texturing and Shader creation using World Machine maps in Max
Volumetric fog and atmosphere
Lighting and render passes for painting
Final high quality production painting techniques in Photoshop

Includes World Machine file and Mesh, 3D MAX scene file with maps, 4K painting!

Software used: World Machine, 3D Max/Maya, Vray, Photoshop

Tuesday, August 19, 2014

3D Matte Painting for Production Tutorial



Tutorial coming soon on Gumroad. Keep checking themattedepartment.com for updates!

Topics Covered:
3D Terrain Generation in World Machine
Export maps, geo and passes for 3D Max/Maya
Texturing and Shader creation using World Machine maps in Max
Volumetric fog and atmosphere
Lighting and render passes for painting
Final high quality production painting techniques in Photoshop

Software used: World Machine, 3D Max/Maya, Vray, Photoshop

Thursday, August 14, 2014

World of Warcraft: Warlords of Draenor



The opening shot of the World of Warcraft: Warlords of Draenor cinematic was a full 3D environment shot done with my friend and colleague Fabio Barretta. Blizzard released a 4K version of the painting on their site!

World of Warcraft: Warlords of Draenor Cinematic



I had the opportunity to work on this cinematic with my friend and colleague Fabio Barretta as Senior Digimatte Artists. Amazing work by all the incredible artists at Blizzard Cinematics!